status: shown at QuoVadis and Gamescom 2017
duration: 11 months (beside study)
engine: Unreal Engine 4.16
language: C++
team: 1 Programmer & 5 Game Artists
role: Lead & Programmer
This is a VR SciFi Shooter.
The idea for this game was created during a private 32 hour game jam.
The player can choose different weapon and every weapon has a unique special skill.
The player can move around by teleporting.
This game was shown at QuoVadis and Gamescom 2017.