status: finished small project 10/2019
duration: 3 weeks
engine: CryEngine 5.6
language: C++
team: 1 Programmer
role: Gameplay
I wanted to work with an game engine that is as close to an house internal engine as possible and therefore the CryEngine was my choice.
Most of the time I tried things by myself and only if I could not find a solution by myself I worked with the community.
Because of the core C++ based game engine it was not too hard to get into the functionylities and the workflow of the engine.
Maybe I develop this project to a complete game in the future.